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Tag Archives: CG

NVIDIA Announces Creator Ready Driver Program at GTC 2019

At this week’s GPU Technology Conference, underway now through Friday, March 18 in San Jose, CA, computer graphics technology developer NVIDIA has announced a new Creator Ready Driver program to provide artists, creators, and game developers the best performance and reliability when working with creative applications.

Roper Technologies to Acquire Foundry in $544M Deal

SARASOTA, FL — Diversified technology company Roper Technologies has reached a definitive agreement to acquire CG content creation software developer Foundry in an all-cash transaction valued at roughly US$544 million (£410 million GBP). Foundry is a leading provider of software technologies used to deliver award-winning

GDC 2019: Project Substance Alchemist Enters Open Beta

SAN FRANCISCO — Today at Game Developers Conference 2019, the Substance team announces the start of the Project Substance Alchemist open beta. Effective immediately, all current Substance subscribers have exclusive and unrestricted access to the latest Substance material tool, uniting the Substance ecosystem like never

Iguazio’s Platform Scales NVIDIA GPU-Accelerated Deployments

SAN JOSE, CA — Iguazio, provider of the high-performance platform for serverless and machine learning applications, has announced native integration with NVIDIA GPUs to eliminate data bottlenecks, provide greater scalability and shorten time to production. Iguazio’s platform powers machine learning and data science over Kubernetes,

Unity Teams with NVIDIA to Deliver Real-Time Ray-Tracing

SAN FRANCISCO — Unity Technologies, creator of the Unity real-time 3D development platform, announced it is working closely with NVIDIA to offer production-focused early access for real-time ray-tracing in the High Definition Render Pipeline with an optimized preview solution available for customers in the second

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