At this week’s GPU Technology Conference, underway now through Friday, March 18 in San Jose, CA, computer graphics technology developer NVIDIA has announced a new Creator Ready Driver program to provide artists, creators, and game developers the best performance and reliability when working with creative applications.
Created entirely with Unreal Engine 4.22, ‘Troll’ is a real-time short from Goodbye Kansas and Deep Forest Films featuring a scene starring a digital princess, fairies and an enchanted crown to demonstrate how ray tracing can create cinematic-quality lighting with complex soft shadows and reflections.
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The toys hit the road in Disney·Pixar’s Toy Story 4 alongside friends — new and old — foes, and, of course, Forky. Filmmakers welcomed Christina Hendricks, Keanu Reeves and Ally Maki to the toy box today, revealing the three new characters they help bring to
SARASOTA, FL — Diversified technology company Roper Technologies has reached a definitive agreement to acquire CG content creation software developer Foundry in an all-cash transaction valued at roughly US$544 million (£410 million GBP). Foundry is a leading provider of software technologies used to deliver award-winning
SAN FRANCISCO — Today at Game Developers Conference 2019, the Substance team announces the start of the Project Substance Alchemist open beta. Effective immediately, all current Substance subscribers have exclusive and unrestricted access to the latest Substance material tool, uniting the Substance ecosystem like never
SAN JOSE, CA — Chaos Group will demonstrate new performance breakthroughs in GPU rendering and real-time ray tracing this week at the GPU Technology Conference. Starting with the first public preview of its next-generation V-Ray GPU renderer, Chaos Group will show how the company has
SAN JOSE, CA — Iguazio, provider of the high-performance platform for serverless and machine learning applications, has announced native integration with NVIDIA GPUs to eliminate data bottlenecks, provide greater scalability and shorten time to production. Iguazio’s platform powers machine learning and data science over Kubernetes,
SAN FRANCISCO — Unity Technologies, creator of the Unity real-time 3D development platform, announced it is working closely with NVIDIA to offer production-focused early access for real-time ray-tracing in the High Definition Render Pipeline with an optimized preview solution available for customers in the second
CORVALLIS, OR — At GDC 2019, OptiTrack, the world’s largest provider of location-based VR (LBVR) wide-area tracking systems, will show off the latest in six degrees of freedom (6DoF) tracking with its Signature Pulse Active tracking technology. The real-time demo will showcase OptiTrack’s ability to