Don’t Miss Unreal Engine’s ‘The Pulse’ Ep 7: Real-Time Animation


AWN is pleased to announce the latest exciting episode of Unreal Engine’s The Pulse, its thought-provoking talk series that uncovers emerging trends in interactive technology across architecture, automotive, film & TV, and games. In Episode 7 of The Pulse, “Real-time Animation: Unlocking Story and Style,” join AWN co-founder and publisher Dan Sarto as he talks

Rebellion Releases ‘Zombie Army: Legion of the Dead’ Short


Independent entertainment studio, Rebellion, has released Zombie Army: Legion of the Dead, an action-packed new CG short film from Rebellion VFX, their new dedicated visual effects studio. Leveraging Unreal Engine technology and innovative virtual production techniques, the studio used popular gaming IP and assets to create the short, exploiting real-time rendering to achieve fast

Unreal Engine 4.27 is Here!


Epic Games has just released Unreal Engine 4.27, delivering powerful new and improved features for creators across game development, film and television, architecture, and automotive. Highlights include major updates to the in-camera visual effects toolset for virtual production; enhancements to GPU Lightmass for faster light baking; integration of the Oodle Compression Suite; Bink Video

OptiTrack Releases Motive 3.0 | Animation World Network


OptiTrack has released Motive 3.0, a rebuilt version of its performance capture and motion tracking software. Designed for use alongside OptiTrack’s tracking cameras and featuring a new skeletal solver, Motive 3.0 helps users navigate tracking situations with heavy marker occlusion, delivering precise real-time tracking allowing users to efficiently capture accurate data and produce CG