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Their Live-Action Counterparts With Hope To Close Pay Gap Animation Writers 

Their Live-Action Counterparts With Hope To Close Pay Gap Animation Writers 

The Animation Guild is preparing for its agreement dealings one week from now, with animation authors hoping to consider a huge lift in pay to be important for their new arrangement with studios. 

Animation scholars are coordinated under the International Alliance of Theatrical Stage Employees and have for some time been paid significantly less than their surprisingly realistic partners, who have a place with the Writers Guild of America. They have started battling via online media, utilizing the hashtag #PayAnimationWriters, and are wanting to ride an influx of work activism to make critical additions in converses with the Alliance of Motion Picture and Television Producers. 

“We truly merit equality with the WGA,” said Mairghread Scott, who has composed on the “Watchmen of the Galaxy” and “Transformers” energized series, and who seats the association’s scholars board. We should be paid similarly with authors who do similar work.” 

Animation essayists make at least $2,064 each week, while WGA week after week essentials range from $4,063 to $5,185. The divergence traces all the way back to the beginning of work arranging in Hollywood when animation composing was generally performed by storyboard craftsmen who were important for the Screen Cartoonists Guild. The WGA adhered to surprisingly realistic and had the option to win better terms for its enrollment. The WGA got into animation just when “The Simpsons” authors cast a ballot to arrange in the last part of the 1990s, and presently addresses essayists on Fox’s grown-up situated energized shows. 

The distinction in pay scales is something that many individuals even in the business don’t completely comprehend, said Colleen Evanson, who has composed for a really long time on “DuckTales.” 

“It’s this unusual scandalous little tidbit,” she said, adding that she here and there needs to clarify that she’s not also off as individuals would suspect from her resume. “It seems like I will lease a loft as long as I can remember, while my companions in true to life will purchase a house and resign early.” 

The issue has been the wellspring of turf fights in the past between the WGA and the Animation Guild, which is also called IATSE Local 839. Steve Hulett, who drove the Animation Guild from 1989 to 2016, said he attempted to win more prominent residuals for animation scholars in 2000 yet couldn’t do as such. He said that individuals would some of the time gripe, and he would tell them there was little he could do. 

“Everything revolves around influence,” Hulett said. “There’s no ‘reasonable.’ There’s no ‘out of line.’ There’s no ‘right.’ There’s no ‘off-base.’ There’s what you can get.” 

One of the issues is that animation scholars make up under 10% of the Animation Guild, so it’s difficult to undermine studios that the whole organization will strike in the interest of authors. 

Mike Scully, a long-lasting “Simpsons” author, has as of late contended on Twitter that all animation journalists ought to be important for the WGA. However, that is much more difficult than one might expect. 

“That is not the manner in which it works,” said Hulett, who heard that contention a great deal during his residency. “Everyone has their turf, and everyone needs to guard their turf. If not I would land canned from my position.” 

The “Simpsons” essayists were non-association when they utilized their enormous influence over Fox to win acknowledgement under the WGA. In any case, the animation scholars on youngsters’ projects are now addressed by IATSE. 

“One association can’t poach from another association,” said Bill Wolkoff, an essayist on both true to life and vivified shows who has a place with the two associations. 

Animation authors watched the new fight over the IATSE Basic Agreement, which electrifies the participation and almost prompted an industry-wide strike. Many say there is additionally uplifted interest and energy around the Animation Guild talks, which are set to run from Nov. 29 to Dec. 2. 

“I believe there’s most certainly significantly more energy than in past cycles,” said animation author Gloria Shen. 

To some degree that is because of the pandemic, which shut down true to life creation for quite a long time, while animation work proceeded. 

“We kept studios above water with our work,” said author Madison Bateman. “What’s more, to see such a distinct uniqueness between what we’re paid and what the WGA authors are paid — I think individuals are started up and they need to see a change.” 

Essayists are likewise centred around studios’ inclination to give an ever-increasing number of contents to consultants, who make not as much as staff scholars. 

Different artworks inside the dealing unit additionally have their own proposition. Some are centred around finishing an uncommon markdown for streaming shows. Shading planners — who are to a great extent female — are additionally looking for a boost in compensation, saying they should make similar rates as different originators. 

“What’s new with that speciality is a sex pay disparity,” said Teri Cusumano, who seats the association’s shading architects board. “Such countless individuals in animation have been working under oppressive or helpless agreements.”

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Toy Story Changed Animation Forever in Five Seconds How?

It isn’t hard to detest Sid Phillips, the enfant terrible of Pixar’s groundbreaking 1995 CG amped film, Toy Story. From the toys’ point of view, he’s the devil incarnate, an 11- time-old challenger who noway met a plaything he couldn’t burn, explode, or Frankenstein into a crazy, mutant lifeform. With his braces- sheathe snicker, his cranium- blessed T-shirt and his bedroom grazed with portentous Army textbooks, Sid is the polar contrary of nonage innocence, an unholy force of nature who ploys in destruction for destruction’s sake. 

Or is he? Granted, Sid would not be anyone’s first choice for Utmost Huggable Child, but is he really an unequivocal instantiation of wrong? Consider What comes out of Sid’s desktop factory — the likes of a dinosaur/ Raggedy Ann mongrel or a divested, one-eyed doll’s head fixed to an arachnid-Esque assemblage of Erector set crossbars — may look terrible. Sid may be a monster to the toys that land in his contemptible little clutches, but he can also be seen as a revolutionary, an alchemist not satisfied with the status quo, who seeks to transcend the ordinary and make the world just a little weirder, and just a little more interesting. 

You have to wonder, however, if the generators of Toy Story — director John Lasseter and collaborators that included Joss Whedon, Pete Docter and Andrew Stanton — didn’t harbour further than a little empathy for the vicious Sid themselves. After all, they were daring to venture into their own, unexplored home. The bulk of Pixar’s affair up to the point of Toy Story’s release had largely worked more as evidence-of- generalities — a sprinkle of commercials, some shortened particles to demonstrate how an animated beacon could cast murk on itself, or how a paper price label could suspend and spin really on its string. Their sole raids into a full-fledged liar — the snow globe- grounded Knick Knack and the Oscar-winning Toy Story ancestor Tin Toy — were films that together timepiece in at under ten twinkles, and by 1995 was over five times in the history. While Lasseter had always claimed that the rules of cartooning and liar applied whatever the subject matter, the fact was that Pixar was bringing a new tool to the party, and making up the rules as they went on. 

And this is where the moment in Toy Story in which Sid gets his punishment comes into play … 

The sequence is the first of the film’s numerous corners. As you presumably remember, Sid — raised by Erik von Detten — has taped spaceman toy Buzz Lightyear (Tim Allen) to a fireworks rocket, with the intent of witnessing the plaything’s noble, mid-air sacrifice. Cowboy doll Woody (Tom Hanks), having discovered that Sid’s home- erected reconstructions aren’t so important intimidating as alarmed, conspires with his new abettors to escape Sid’s bedroom, deliverance Buzz from his vicinity helipad, and educate the aspiring frenetic scientist a stern assignment. Just as Sid is about to light the rocket’s fuse, Woody distracts the boy by first spouting arbitrary expressions from his pull-string voice box, also addressing Sid by name while scolding him for his depredations. As the boy is ringed by his crippled creations, Woody’s blankly beaming head rotates a full, Exorcist-good 360 degrees. “ We toys can see everything,” the buckaroo’s scratchy recording carps, upon which his face becomes completely mobile, and the tinny, mechanical tone is dropped so Hanks’ sharp, warm voice can conduct a final warning, “ So play nice!” 

That one beat — from Woody spinning his head before Sid’s affrighted aspect to the toy dropping the pretence that he’s just an insensible plaything — lasts all of five seconds. Yet these may be the five most pivotal seconds not just for Toy Story, but for the incipient art of CG liar overall. 

Understand this Every medium can tell a story in its own, unique way — be it books, theatre, or film. And how a medium tells a story can vary by the tools employed — in film, that would include effects like colour, sound, indeed vitality. Sergei Eisenstein used dynamic editing to convey the horror of civilians assaulted by a grim phalanx of dogfaces in The Battleship Potemkin; Alfonso Cuarón conveyed the hugeness of space and the disorientation of a deserted astronaut through Graveness’s deployment of 3D and the large-scale IMAX format. 

The bulk of Toy Story doesn’t veer far from established vitality ways, utmost specifically stop- stir vitality and so-called Claymation. The characters may not bear the visible thumbprints of their animators, but the way sequences are offered and framed wouldn’t feel out of place in the commodity from Wallace and Gromit’s British patron, Aardman. That’s not all that surprising for the early days of CG vitality when it still felt miraculous that generators could orchestrate satisfying camera moves and get suggestive lighting into a scene.

But limitations — as numerous a budget-strapped director will tell you — can lead to improvements. At the moment when Woody’s fixed grin and plastic meat — rendered as important by necessity as style — snaps suddenly, disturbingly to life, CG vitality unveiled a prowess only it held. 

Suppose about it Could any other form of moviemaking have conveyed that moment as effectively? Live-action would have had to calculate on practical goods, losing the impact of the insensible suddenly springing into action; 2D vitality would have demanded the sense of a tactile reality; stop- stir couldn’t have conveyed smooth mobility. Only CG could make that moment land so impeccably, cementing the sequence as one of Toy Story’s high points. 

Toy Story’s generators bore a great weight on their shoulders To prove that their new medium was further than just a cheaper, faster way to get a cartoon to the screen (though of course, too numerous workrooms have latterly used it exactly that way). A brilliant story, great voice cast, and talented animators carried a lot of that burden, but in five, transitory seconds, a toy spooking the crap out of his persecutor proved that CG vitality held capacities that could be achieved through no other form of moviemaking. 

The moment when a creepy little sprat was brazened for his errors was the moment when a technology converted from a bare novelty into a licit art. 

But perhaps that moment wasn’t the bone that induced you of CG vitality’s unique parcels. Or perhaps you know of other sequences in other flicks that established or converted a kidney? Well, that’s why the Giant Space Wombat that Watches Over Us All made the commentary section. The bottom’s open for a friendly exchange.

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Chris Pratt to Voice Garfield in New Animated Point ( Exclusive)

Chris Pratt to Voice Garfield in New Animated Point ( Exclusive) 

Chris Pratt is going to state the lasagna-loving, Monday- abhorring ridiculous strip nimble Garfield in a new animated movie. 

Andrew Kosove and Broderick Johnson’s Alcon Entertainment is behind the new Garfield, which has been picked up for worldwide ( banning China) release by Sony Pictures. The script, written by Oscar designee David Reynolds (Finding Nemo), is being directed by Mark Dindal (Chicken Little), with the brace having preliminarily worked together on Disney’s The Emperor’s New Groove. 

Created by Jim Davis, Garfield first appeared in comics sections in 1978, with the lazy, orange-barred cat frequently causing problems for Jon Arbuckle, his mortal proprietor, and the sweet ménage canine Odie. Garfield, which debuted in 41 journals, presently holds the record as the most extensively distributed ridiculous strip in the world. 

Alcon acquired the rights from Davis, who’ll serve as an administrative patron on the film along with Bridget McMeel from Amuse and Craig Sost. John Cohen and StevenP. Wegner produces alongside Kosove and Johnson. DNEG Animation, which later worked in the animated point Ron’s Gone Wrong, will amp and produce the film. DNEG CEO Namit Malhotra and president Tom Jacomb are both serving as directors. 

Garfield preliminarily appeared on the big screen in live-action/ animated mongrel Garfield in 2004 and its effect, 2006’s Garfield A Tail of Two Kitties. In these pictures, both produced by 20th Century Fox, Bill Murray raised the nominal cat.

Pratt’s voice work includes the Lego Movie flicks and Pixar’s Onward as well as the forthcoming Super Mario bros. The amped point from Universal and Nintendo, where he’ll be venting Mario. The actor, repped by UTA, Rise Operation and Sloane Offer, was most lately seen in Amazon’s sci-fi point The Tomorrow War and is due back in theatres in June with Jurassic World Dominion. 

Reynolds, who started his career writing for Late Night With Conan O’Brien, is repped by Gersh. 

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How To Make Whiteboard Animation Videos in 4 steps

How To Make Whiteboard Animation Videos in 4 steps

Whiteboard animation is the new upcoming thing in today’s video marketing world. Just to make this very clear whiteboard animation and video scribing are one in the same thing. When we first came into the business nobody knew the right words to search for but now since we have created sites to pick up many different keywords it is a little easier to find whiteboard animation companies. I have had some clients tell me they had been searching for months on different search engines to try and locate a video scribing company. They were just searching the wrong terms. Let’s get back to the topic. How do you create a Whiteboard Animation Video? It is simple but at the same time, it can become very time-consuming and complicated.

1. Script: It all starts with a powerful script. The reason for video scribing becoming what it is today was the script written by Ken Robinson. He did a presentation on TEDx a couple of years ago and it was put into a whiteboard animation. ‘Changing Education Paradigm Shift” was powerful and created a lot of buzzes. It all starts with the script.

2. Storyboard and Layout: Once a script is perfected the next step is to create a fantastic storyboard. This is the part in whiteboard animation where you get creative and put pictures to the script. It can take 2 weeks or 6 months. It all depends on how complicated you want the drawings.

3. Voice Recording: You get a professional voice to record your script. Many people like to record their own but we highly recommend getting a professional. They are worth the money!

4. Recording and Final Production: Once the script and the storyboard are completed the final production begins. This is the part where you record the artist drawing his layout. Once that is completed you send it over to the video production crew and let them put it all together.

There you have a couple of simple steps on how to create a whiteboard animation video. Obviously, it is a little more complicated when you start to create professional videos, but the steps are the same. When creating a whiteboard animation video remember to keep it simple. Einstein said, “Simplicity is the ultimate sophistication.” Start with the most powerful script you can create then work down from there. Good luck and look for future articles about how you can create even more powerful whiteboard animation videos.

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How Digital Domain Created a Fortress Defined by Heartbreak for ‘Shang-Chi and the Legend of the Ten Rings’

Hello,                                                    

With Shang-Chi and the Legend of the Ten Rings on its way to becoming the top-grossing film of the year, are you interested in a look behind the scenes?

For Marvel Studios’ latest blockbuster, Digital Domain helped create a location that will likely go down as one of the most iconic settings in the Marvel Cinematic Universe (MCU), the Ten Rings’ compound. And due to COVID, Digital Domain didn’t just build a digital structure and add it to real-world footage, they created everything digitally — from the vegetation to the rocks to the sky above. They even added a digital goat named “Hanzhi” for good measure.  

The team also worked on the escape sequence from the compound, through a garage that blended practical and digital effects, including digihumans and CG vehicles.

Check out the release below for details, and let me know if you’d like to speak to the team responsible.

IMAGES

Best,
Ryan

How Digital Domain Created a Fortress Defined by Heartbreak for ‘Shang-Chi and the Legend of the Ten Rings’
Nearly 250 Shots Completed, Including Digidoubles, CG Cars and an Unforgettable Escape

LOS ANGELES – September 24, 2021 – In Marvel Studios’ latest feature film, Shang-Chi and the Legend of the Ten Rings, the film’s antagonist Wenwu (Tony Leung) is unlike most of the villains seen in the Marvel Cinematic Universe (MCU). The ancient character operates out of a remote fortress that has existed for centuries, and over the years, has grown and changed, reflecting his loves and losses. It’s an ever changing and fluid structure, created and edited by Marvel Studios longtime collaborator, Oscar-winning VFX studio Digital Domain.

“When we first heard Marvel Studios’ plan to create a film like Shang-Chi with a new type of hero, we knew it would be something special and we were excited to be part of it,” said Hanzhi Tang, Digital Domain VFX supervisor. “It’s been incredibly gratifying to hear the critical and fan reaction, and we’re proud to have played a part.”

A Fortress Unlike Any Other

Digital Domain was approached early in the production of Shang-Chi and asked to help introduce audiences to one of the film’s most important locations: Wenwu’s compound. The sequence follows a helicopter over a remote and uninhabited wilderness, inaccessible to all but the most determined. But rather than mounting a difficult and budget-busting expedition to film on location, the filmmakers asked Digital Domain to create the entire opening scene digitally, from the ground to the sky, along with the fortress itself.

Working with the Marvel Studios art department, Digital Domain began building the landscape using survey data of an uninhabited area of New Zealand. Working with the filmmakers, artists created several iterations of the CG landscape using Maya and Houdini. Artists experimented with the precise look of the rock and vegetation, eventually creating a complete forest. They then added environmental effects like mist and cloudy skies, utilizing Redshift and GPU rendering to handle the massive number of details and allow for faster iterations. Digital Domain then added a helicopter that became the focal point of the scene, along with the impression of movement across the landscape.

To create the compound itself, Digital Domain used a combination of CG and live footage on physical sets. After an introductory look from the air created entirely using CG, the location includes a series of shots on plates and live action. Artists initially received LiDAR scans of the courtyard, which included blue screens above the set. With the live action focused on the courtyard, artists then added the rest of the compound, creating a look that reflected the location’s expansion over the course of centuries. With the scene set in 1996, artists also added technology and equipment appropriate to that era.

Following a jump to the modern day, the film returns to Wenwu’s compound to find it significantly altered, reflecting the character’s heartbreak and anger. Using the original model, Digital Domain’s artists updated the look, giving it a militaristic and ominous feel. The compound has become more fortress than home, with new defenses and weaponry added digitally, and dated components reflecting the 90s removed. The film then returns to the compound once more for the final shot, with artists updating the location once more to reflect the shift in circumstances and modernizing it for a new era, complete with modern artwork, telecommunications towers and the removal of many of the more aggressive features previously added.

Escaping the Compound

Digital Domain also helped create Shang-Chi (Simu Liu) and his allies’ escape from it. After being forced back to his former home, Shang-Chi leads a group to a massive staging area, filled with dozens of vehicles. After selecting a BMW X3 to escape in, the fun begins.

The escape from the compound sequence is a mixture of practical and digital effects, beginning with the BMW itself. To capture the performances of the characters in the BMW, the roof of the SUV was removed, then later replaced by Digital Domain’s artists. The BMW itself was also recreated digitally — along with a pair of motorcycles and an armored personnel carrier (APC) — using LiDAR scans sent to the artists from the set, and CAD files from the manufacturers. Digital Domain also added additional touches to the structure, including windows with server rooms in the distance and a power source in the distance.

During the violent chase, the stunt performers driving a pair of motorcycles were replaced by digital human replacements and CG models of the vehicles. The filmmakers were then able to show the riders meeting a grizzly fate that would otherwise be too dangerous to perform using practical effects. The chase then concludes with the BMW narrowly escaping, while the APC crashes into a concrete gate. For this, the filmmakers used a real vehicle and recorded it during a high-speed crash, with Digital Domain adding digital flourishes. 

In total, Digital Domain created nearly 250 shots for the film. Along with the exterior and escape from the fortress, the VFX studio also helped replace the ten rings in several scenes to give them a more free-flowing look, added several costume replacements throughout the film and also replaced Razor Fist actor Florian Munteanu’ hand with a metallic brace for his non-combat scenes. 

“Working with Marvel Studios has allowed us to flex our creative muscles in ways we never thought possible, and each new project lets us try something new for both the big and small screens,” said John Fragomeni, global VFX president at Digital Domain. “As they continue to push the boundaries of visual storytelling, it’s helped us try new techniques and develop new technologies that have benefited everything from our episodics to our commercials to our digital humans and more.”

Shang-Chi and the Legend of the Ten Rings is the latest collaboration in a partnership between Marvel Studios and Digital Domain that goes back more than a decade. The studio’s next MCU work will be seen in Spider-Man: No Way Home and Doctor Strange in the Multiverse of Madness.

Shang-Chi and the Legend of the Ten Rings is playing exclusively in theaters now.

About Digital Domain
Digital Domain creates genre-defining experiences that entertain, inform and inspire. Throughout the last quarter of a century, the studio has established itself as a leader in the film visual effects industry, expanding to encompass episodics, previsualization, commercials, game cinematics and experiential while also advancing technology in virtual production. Digital Domain has also become a pioneer in digital humans and virtual reality, adding to a rich legacy that consists of hundreds of blockbuster feature films for every major studio, thousands of commercials, music videos, game cinematics and digital content by world-renowned directors and brands.

A creative force in visual effects and premium content, Digital Domain have brought artistry and technology to films including TitanicThe Curious Case of Benjamin Button and blockbusters Ready Player OneAvengers: Infinity War and Avengers: Endgame. Staff artists have won more than 100 major awards, including Academy Awards®, Clios, BAFTA awards, Cannes Lions and VES Awards.

Digital Domain has successfully become the first independent visual effects studio to enter Greater China. In 2018, Digital Domain acquired one of China’s VR hardware equipment pioneers and leaders – VR Technology Holdings Ltd, Shenzhen (“3Glasses”).

Digital Domain has locations in Los Angeles, Vancouver, Montreal, Beijing, Shanghai, Shenzhen, Hong Kong, Taipei and Hyderabad. Digital Domain Holdings Limited is listed on the Hong Kong Stock Exchange (stock code: 547).

Digital Domain: www.digitaldomain.com

Digital Domain Brings Water, Fire and New MCU Characters to the Climactic Battle in ‘Black Panther: Wakanda Forever’

Digital Domain Brings Water, Fire and New MCU Characters to the Climactic Battle in ‘Black Panther: Wakanda Forever’

VFX Work Included an Army of Talokanil, the Introduction of Ironheart, the Midnight Angels Armor and the New Black Panther in Action

Digital Domain Brings Water, Fire and New MCU Characters to the Climactic Battle in ‘Black Panther Wakanda Forever’ 

LOS ANGELES — December 5, 2022 — In Marvel Studios’ latest feature, Black Panther: Wakanda Forever, two worlds collide with brutal results. The technologically advanced Wakandans and the fierce warriors of Talokan fight it out on the high seas, while a decisive battle between the new Black Panther and the Talokanil leader, Namor, takes place in the desert. With effects provided by Oscar-winning VFX studio Digital Domain, the pivotal confrontation is the climactic note to one of the most emotionally charged films in the Marvel Cinematic Universe (MCU), and offers a visually spectacular finale unlike any other.

 

“From the moment Marvel Studios approached us about Wakanda Forever, we knew it was going to be a special project, built on emotion as much as visuals,” said Hanzhi Tang, Digital Domain VFX supervisor on the film. “But it was also an ambitious film that introduced several major characters to the MCU, along with an army of amphibious superpowered warriors. That let us get creative and use everything from our most sophisticated tools to hand-crafted techniques.”

 

The Battle for Wakanda

Digital Domain’s work on Black Panther: Wakanda Forever focused almost entirely on the film’s finale, which begins in the Atlantic Ocean aboard a futuristic Wakandan stealth ship known as the Royal Sea Leopard. To create the ship’s deck, the filmmakers utilized an elevated, open-air stage, 60-feet long by 75-feet wide, built on a mechanical rig 20-feet off the ground. The full set was then surrounded by blue screens, leaving the rest of the Vibranium-covered ship, ocean and backgrounds to be created by Digital Domain, using Maya and Houdini.

 

Throughout the fight, the Talokanil continuously scale the hull while battling the Dora Milaje, which led the filmmakers to build a second, vertical stage covered in handholds for the stunt performers to climb. Digital Domain digitally removed the physical handholds, smoothed out the surface of the ship and replaced the stunt performers’ hands with CG versions that appeared flat against the metal. It then animated the hands to include movement. Once on the deck, the Talokanil stunt performers were required to wear shoes for safety reasons, which led artists to replace the footwear with bare CG feet.

 

To convey the true scope of the fighting, the filmmakers needed to depict an epic battle as the two sides fought to determine the future of the surface world. With a limited number of stunt people available, Digital Domain also created full armies of Wakandans and Talokanil. Using Houdini’s crowd system, the VFX team took the live-action footage and dramatically increased the number of participants from 20 stunt performers to hundreds of warriors across the deck and on the hull, and even more in the water.

 

The fighting continues until a massive underwater explosion – caused by hundreds of Talokanil hydrobombs – rocks the Royal Sea Leopard. That triggered the physical stage to tilt to a 35-degree angle, causing a mixture of real performers and CG digidoubles to fall to the water below. The inclusion of grenades meant to function under water meant Digital Domain had to rethink, and even re-examine the physics of an explosion. The VFX team had to factor in the lack of oxygen, fire and shrapnel, then replace the outward expulsion with an implosion and subsequent shockwave.

 

Introducing the MCU’s Newest Heroes

Along with creating two CG armies, Digital Domain also helped to introduce four new Super Heroes to the MCU, taken directly from the pages of Marvel comics.

 

During the battle on the seas, a small CG craft appears in the distance, heralding the arrival of Wakanda’s newest guardians wearing the “Midnight Angel” armor. Working from concept art provided by Marvel Studios, Digital Domain went through several iterations of the two armored characters, ensuring that they had a look that was familiar, but also unique. Once the final look and style was determined, the supercharged Dora Milaje veterans Okoye (Danai Guira) and Aneka (Michaela Cole) are introduced in full armor as digidoubles, flying over the water and into battle.

 

The fight on the Royal Sea Leopard also features the introduction of another character that will have a lasting impact on the future of the MCU: Ironheart. Early in the film, audiences are introduced to Riri Williams (Dominique Thorne), who acts as a major focal point throughout the film. Her official introduction as Ironheart, however, occurs over the Atlantic Ocean. Building off of 2D artwork from Marvel Studios and a partial practical model built by Legacy Effects, Digital Domain developed the Ironheart armor primarily in Maya, including animations of the character both in the air and underwater.

 

One of the film’s most important moments arrives when Shuri (Letitia Wright) is introduced as the new Black Panther. The reveal happens in the Jabari throne room shortly before the final battle, and features a digidouble of the new Black Panther dropping from a ship high above. Digital Domain then used another digidouble of the character as she runs and jumps on the hull of the Royal Sea Leopard, easily repelling Talokanil attackers.

 

Building a Blue Army

Throughout Black Panther: Wakanda Forever, the enigmatic Talokanil are seen in two distinctly different environments, with different looks to match. While in their natural environment underwater, they appear no different from the average human, but on the surface they take on a blue coloration. To create this look, the performers wore full-body blue makeup, and received a handful of digital alterations.

 

The Talokanil are able to exist on land thanks to a mask over their mouths that provide them with water. It’s a necessary apparatus for a group that lives underwater, but far from practical for performers. That led the filmmakers to track the head movement of each Talokanil performer, which allowed Digital Domain’s artists to add the water masks individually, along with distinctive jewelry unique to each character.

 

To depict the Talokanil underwater swimming toward the ship, Digital Domain studied the movements of Olympic swimmers and Ironman athletes for reference. With that as a guide, artists were able to create a look that conveyed a sense of ease in the water, as well as enhanced strength that allowed them to move through it faster than an average human. Using Houdini’s crowd tools, Digital Domain was then able to create an entire army of CG Talokanil swimmers.

 

Namor vs Black Panther

With the battle at sea raging on, Namor (Tenoch Huerta) arrives and threatens to turn a fight into a slaughter. To depict him shooting out of the water, Huerta stood in a water-filled tank on a wire harness. As he ascended, everything below his neck (including the wires) was digitally removed and replaced. Once airborne, Huerta was replaced with a digidouble, which was then captured by a Wakandan aircraft. As the ship reaches a deserted shoreline, an explosion breaks the craft apart, leading artists to create a CG environment and depict the fiery impact of the wreckage.

 

To create the superpowered final confrontation, the production employed a combination of digidoubles and stunt performers, who were chosen for both their skills and physical stature. Digital Domain took the live-action performances of the stunt people and replaced the performers with partial or full digidoubles to highlight the superpowered abilities of each character. For Namor, parts of the performer’s legs were also replaced to create the small wings on his ankle that allow him to fly.

 

The battle ends with a brutal sequence featuring bloody CG wings, a broken environment added later and a fireball that left Huerta covered in burn makeup, augmented with digital smoldering. In total, Digital Domain provided roughly 500 VFX shots to the film.

 

Black Panther: Wakanda Forever marks the most recent entry in a long history of collaborations for both features and episodics, including the recent She-Hulk: Attorney at Law and the Oscar-nominated Spider-Man: No Way Home. Digital Domain’s work will next appear in a Marvel Studios’ project with Ant-Man and The Wasp: Quantumania, exclusively in theaters on February 17, 2023.

 

About Digital Domain
Digital Domain creates genre-defining experiences that entertain, inform and inspire. Throughout the last quarter of a century, the studio has established itself as a leader in the film visual effects industry, expanding to encompass episodics, commercials and game cinematics, while also embracing previsualization and virtual production. Digital Domain has also become a pioneer in digital humans and virtual reality, adding to a rich legacy that consists of hundreds of blockbuster feature films for every major studio, thousands of commercials, music videos, game cinematics and digital content by world-renowned directors and brands.

A creative force in visual effects and premium content, Digital Domain have brought artistry and technology to films including Titanic, The Curious Case of Benjamin Button and blockbusters Ready Player One, Avengers: Infinity War and Avengers: Endgame. Staff artists have won more than 100 major awards, including Academy Awards, Clios, BAFTA awards and Cannes Lions.

Digital Domain has successfully become the first independent visual effects studio to enter Greater China. It has locations in Los Angeles, Vancouver, Montreal, Beijing, Shanghai, Hong Kong, Taipei and Hyderabad. Digital Domain Holdings Limited is listed on the Hong Kong Stock Exchange (stock code: 547).

Digital Domain: www.digitaldomain.com

THE INDIAN CONCEPT ARTIST VISUALISATION EXPERT -RAJAT PANDIT

 

Rajat Pandit is a concept artist Illustrator who has worked for clients such as  Disney, Warner Bros,Unilever, Feature Credits Pixie Hollow Game,Dorothy of OZ, ZZU Pets, Shekhar Kapur Mr India Theme Park as a  Matte Painting expert during his tenure with Prana Animation Studios also stayed in Shanghai for his Advertising research Studies sponsored by TMRC Impact Pvt Ltd to study ZMET and the creative process applied in Consumer Psychology Currently working as a freelance creative specialist for a while from his home he is doing Storyboards and Concepts for the Advertising and Research Firms who are working in the Mobile APP and also creating Environments, Born in Bengal and raised in Noida, Also Completed his  Degree in Animation and Multimedia from Prestigious Institute Birla Institute of Technology Mesra Ranchi where he majored in Pre Production,while gaining experience working with Industry Veterans like Makarand Joshi, Mahesh Naidu – 3D DMP Supervisor MPC, Sanjeev Das Environment Lead -MPC, Neelesh Sardesai -CG Supervisor Head, Ajay Kamble Matte Painting Supervisor – Anup Mitra Texturing Lead at MPC, Sheetal Patil -Matte Lead Disney Planes ,Agastya Kapoor -Master Compositor,Subhashish Banik Matte Artist Lead -Jungle Book MPC, Vikram Mali -Matte Lead , Mohenish Gupta Design Head,

Also Working for Canvas-based Prints for Affordable Home Interiors soon to be available on Amazon.

As his major Interest Lies in 2d so tries to sketch often to remove his stress.

SOME RECENT RENDITION CONCEPTS FOR FORMULA 1 RACE EVENT DUBAI SHOW -2022

 

 

 

STORYBOARDS VISUALISATION INTERNATIONAL FEATURE – MEDALLION

INFORMATION COLLECTED BT ASF MEDIA
© 2022 by RP. VISUALSKETCHES®

How Coffee Has Evolved Over The Years In Cinema?

How Coffee Has Evolved Over The Years In

Cinema?

Coffee has become an integral part of our daily lives, and the caffeine it
contains is a psychoactive substance that has gained worldwide
acceptance, despite some initial resistance. Our culinary habits and
preferences can be reflected in the way we brew coffee, how we
consume it, and even the type of beans we choose.
As one might expect, coffee has a significant presence in the media-
including advertising, novels, poetry, songs, and culinary writings. And,
of course, coffee also appears prominently in movies. From being just a
prop on a table to having entire movies dedicated to it, coffee is
represented in films in a way that no other commodity is.
Why Coffee Is An Important Part Of Cinema?

Coffee, after oil, is the second-most traded commodity. Coffee has been
integrated into many cultures throughout the world over the last
hundreds of years. So, it’s not surprising that it has become an important
story element in cinema.
Coffee was already a daily commodity in western societies by the early
20th century. So, just about every scriptwriter's desk or every movie set
was likely to be littered with Styrofoam cups filled with undrunk coffee,
which was a common scene in and of itself. Coffee is like cigarettes,
cars, hats, and telephones. You can’t make a movie realistic without
them.

Evolution Of Coffee Over The Years In Cinema

Coffee has been a mainstay of movies, just not as pronounced as you’ve
thought. From the very early days of Hollywood, coffee has had its own
presence. It’s a beverage that makes a movie scene totally relatable to
our eyes and emotions. That’s why when you see an 18th-century
cowboy drinking a mug of coffee in front of his campfire, it always makes
us feel like we’re there, also relaxing after a crazy hard day out in the
wild west.
The early days of Hollywood movies were centered on Wild West
cowboys, grueling working-class men, and struggling middle-class
families. Coffee was portrayed as exactly what it was back in those
times–a drink that energizes the common folks or a mug to contemplate
their hardships.

Movies from the post-World War II era have shown coffee as a booming
beverage. There was more swagger about it. A bustling city and its busy
citizens going to diners and having a mug of Americano with their
breakfast was a common scene from that era. Suddenly, coffee is not a
mug of melancholy in movies but a prop that adds vibrancy to a scene.
In the 60s, 80s, and 90s movies, coffee was placed on a different
pedestal. These decades produced the greatest sets of movies in
Hollywood, and coffee was part of it as well. From suspenseful
conversations from mafia movies to a relaxing romantic breakfast at a
restaurant, a mug of coffee was there, placed beautifully as a prop.
The 2000s have seen the emergence of big coffee chains. As these
large coffee chains became the norm of cosmopolitan lifestyle and the
beacon of the capitalistic echelon, they were used to define culture, city,
nation, status, or even a character in and of itself. Coffee is not just a
prop now, it’s a whole scene of itself in a movie. Depending on the type
of coffee and which brand it’s from, it can tell a whole lot about a
particular scene without uttering a single word!

The Different Ways Coffee Has Been Portrayed In Movies
In the movie Mississippi Mermaid (1969), starring Jean-Paul Belmondo
and Catherine Deneuve, the most sinister clue about Catherine’s evil
intention was portrayed. She takes coffee for breakfast, but her letters to
Jean-Paul state that she was a tea-drinker.
Fritz Lang's classic film noir, The Big Heat (1953), portrayed coffee as a
weapon of violence. Antagonist Vince (Lee Marvin), a cowardly mobster,
becomes suspicious of his girlfriend, Debbie (Gloria Grahame). As a
result, he threw a pot of scalding coffee in her face. It left Debbie so
horribly scarred that one-half of her face had to be covered with
bandages. It set her on a path of vengeance as she helped Glenn Ford
destroy the underworld crime rings and gave Vince his very own coffee
treatment at the end.
In many westerns, a lonesome cowboy can still make a pot of coffee
over a campfire. The cowboy savors every sip of his coffee as if it were
close to liberty, life, and solitude. The coffee here was used as a social
expression on the frontier before all the civilization and fancy city folks
were a thing.
Nora Ephron’s You have Got Mail (1998), starred by Tom Hanks, portrayed
the social conundrums of modern city life. Coffee places like Starbucks

in the big cities aren’t for just coffee. It’s constantly visited by people with
zero decision-making ability who can absolutely define themselves when
they order their favorite coffee of the day.
In the movie Woman of the Year (1942), Katharine Hepburn’s
superwoman status was neatly and amusingly offset when the audience
discovered that she couldn’t even make a decent cup of coffee for her
lover, Spencer Tracy. Thus, her feminist values are undermined.
Michael Mann’s blockbuster movie Heat (1995), showed a different use
of coffee. Pacino and De Niro argue over a cup of coffee about their
ethics, jobs, prospects, honor, and manliness as if coffee were the grim,
unsweetened philosophy of law and disorder at the time. It's an iconic,
high-toned artistic performance from two of the all-time greats.
10 Coffee-Related Scenes In Movies

1. Fritz Lang’s 1953 film noir, The Big Heat. Lee Marvin’s horrific act
of throwing a boiling coffee pot onto Gloria Grahame’s face.
2. ‍Bryan Singer’s 1995 classic, The Usual Suspects. Agent Dave
Kujan, played by Chazz Palminteri, thought he had cracked the
case of Kyser Soze until he saw the coffee mug made by
Kobayashi Porcelain.
3. Quentin Tarantino’s 1994 masterpiece, Pulp Fiction. One of the
most memorable scenes in the world of filmmaking. Vince (John
Travolta), Jules (Samuel L. Jackson), and Jimmie had one hell of
an awkward yet hysterical conversation over the quality of coffee
they were having.
4. ‍Rob Reiner’s 2007 comedy-drama, The Bucket List. Edward Cole
(Jack Nicholson) and his buddy Carter Chambers (Morgan
Freeman) have a right laugh-off when they come to know that this
luxurious coffee processing involves the stools of Sumatran tree
cats.
5. Jesse Dylan’s 2005 family comedy, Kicking and Screaming. The
only comedic relief from that movie is Phil's (played by Will Ferrell)
caffeinated tailspin into lunacy, which gets him banned from his
local café.
6. ‍Krzysztof Kieślowski’s 1994 romantic drama film, Three Colors:
Blue. Oscar-winning French actress Juliette Binoche held a sugar
lump over her cup of espresso as it absorbed the coffee from her
cup reflecting how her character had begun to disappear to escape
her terrible grief.

7. Sergio Leone’s 1984 crime film, Once Upon A Time In America.
No one can forget the cult scene in the film when Robert de Niro
stirs his cup of coffee for a whole minute.
8. Michael Mann’s 1995 crime drama, Heat. The two protagonists, Al
Pacino and Robert de Niro have a face-off in a typical American
diner with two cups of coffee.
9. David Wain’s 2008 comedy film, Role Models. Paul Rudd and the
waiter’s interaction, whether venti is large or not, has become one
of the most liked internet memes.
10. Blake Edward’s 1961 romantic comedy film, Breakfast At
Tiffany’s. The movie created one of the most iconic scenes ever in
the world of the big screen. Audrey Hepburn stopped to look at the
window of the famous Tiffany’s store in New York while holding an
American pastry and a cup of coffee.
Please note that there are lots of other coffee scenes but we’ve chosen
only our favorite ones.

Conclusion

Coffee is a daily commodity around the world. So, it’s only poetically
fitting that we, humans, make something our own in every aspect of our
lives. Coffee in movies is a prime example of this. Coffee is there just
like any other prop, and filmmakers and artists have found ways to build
iconic moments using a cup of coffee in films. Because, in reality, coffee
plays the exact same role in our lives.

Author Bio:
This is a guest post by Saleheen from Coffee AtoZ. CoffeeAtoZ shares
coffee-related information like – brewing methods, recipes, comparisons,
reviews, etc.

The king of the gaming world is on the move.

The king of the gaming world is on the move.

The gaming throne is the term used to describe the position of being the best at video games. It has come a long way since the days of Atari and Pong, and today there are countless games to choose from, all with their own unique features and levels of complexity. In this blog, we’ll be exploring the reasons why people love video games so much, discuss the future of gaming, and take a look back at the best video games of all time. So whether you’re a seasoned gamer or just getting started, be sure to read on for some fascinating insights!

We had no idea that Candy Crush would get this big, according to Lars Markgren, co-founder of King, the gaming firm behind Candy Crush, which was founded back in 2003. The first game we created was Pyramid, a really old solitaire game.

In the Game of Thrones Season 8 Finale, the leaders of the Westerosi kingdoms met and decided to elect Bran the Broken as their ruler, and that means that Bran is now the King of Westeros. In the Game of Thrones Season 8 Finale, the leaders of the Westerosi kingdoms met and decided to elect Bran the Broken as their ruler, and that means that Bran is now the King of Westeros. The Game of Thrones Season 8 Finale is an important event for the fans of the series. Many people have been observing the Game of Thrones Season 8 Finale. The Game of Thrones Season 8 Finale is an important event for the fans of the series. Many people have been observing the Game of Thrones Season 8 Finale. The Game of Thrones Season 8 Finale is an important event for the fans of the series. Many people have been observing the Game of Thrones Season 8 Finale. The Game of Thrones Season 8 Finale is an important event for the fans of the series. Many people have been observing the Game of Thrones Season 8 Finale. The Game of Thrones Season 8 Finale is an important event for the fans of the series.

After being mortally wounded by a boar, King Robert I Baratheon, Lord of the Seven Kingdoms, is succeeded by his son, Joffrey I Baratheon, who is crowned Queen Regent by his mother, Cersei Lannister. Robert’s youngest brother, Renly Baratheon, is declared king at Highgarden with the help of House Tyrell.

Vishal Gondal, the CEO of Indiagames, is a 28-year-old Indian gaming king who has come a long way from his humble beginnings in the backyards of Chembur, an eastern Mumbai suburb. Vishal was introduced to the world of games when he was just 13 years old.

Meet the king of the gaming world, Lars Markgren, the co-founder of King, the Candy Crush video game company, which was founded in 2003.

A king is the male ruler of a monarchy or realm, and they are usually inherited by birth, though some, such as Aegon the Conqueror and Robert Baratheon, were not. Robert Baratheon was the first King of the Andals and the First man to sit on the Iron Throne.

Meet the king of the gaming world, Lars Markgren, the co-founder of King, the Candy Crush video game company, which was founded in 2003.

Our newest game, King’s Throne: Game of Lust, is an empire simulation RPG in which you rule a kingdom and experience medieval royal life.

King’s Throne: Game of Lust On PC is a Simulation MMORPG for Android, released on Jul 30, 2019. More Games, Games To Play, King On Throne, World Play, and 2d Game.

King’s Throne: Game of Lust is an empire management mobile game with unrivaled potential, and players all over the world are eager to play it.

Gaming Thrones are designed to be a supportive extension of the user’s body when it comes to electronic peripherals and monitors and to be your personal command center when it comes to long hours spent with electronics. Gaming Throne is designed to be your personal command center, where comfort and control are critical for spending long hours interacting with electronic devices.

The Predator Thronos Air, surrounded in metal, ushers you into its screen-filled paradise, where gaming is nonstop and you take your place upon the throne.

GT Throne is the first and only gaming chair that uses patented technology to incorporate dynamic vibration into your gameplay, so get going.

Acer 22nd October 2016, the gaming chair started a crowdfunding campaign on Indiegogo. It was a huge success with the help of its users and developers. It raised $200,000 from the user community. The campaign ended in December 2016 with the fundraising goal of $100,000. The chair has a frame that holds a large number of sensors. These sensors measure the player’s movements and send signals to the computer that is connected to the chair. The computer reacts by causing the chair to vibrate. The vibrations are very gentle and do not interfere with the smoothness of the user’s game. The chair is designed to provide a very comfortable game experience. It works exactly like a normal chair, so it is easy to use.

Predator Thronos Air, Gaming Throne with Massage Pad and Gaming Chair, Up to Three Displays, 130 Degrees Recline, LED Lighting, PC Landing Pad, and Stabilizing Arm,

At IFA, Acer introduced its absolutely bonkers Predator Thronos gaming chair, which was a (slightly) more affordable version of its epic gaming throne.

With the recent release of the GT Throne, which uses vibrating, gaming chair maker GT decided to take advantage of the niche hype train.

The Predator Thronos Air, which is priced at a cool $20,000, is an all-in-one gaming chair that can accommodate just about everything you need.

The gaming throne is a gaming chair that is designed for gamers to enjoy their favorite game. The gaming throne comes with a wide variety of options so that you can play your favorite games on your gaming throne. This gaming chair is designed for gaming, so it is important to choose a gaming chair that is designed for the gaming throne. The gaming throne is designed in a way so that you can play your favorite game. If you want to enjoy games in an amazing way then a gaming chair is the best option.

On January 6, 2020, YouTube and PCMag released videos.

YouTube and PCMag released videos on the gaming throne, the gaming throne is a popular video game product. The gaming throne is a product that is unique because it provides the game-playing experience and entertainment in a single product. The computer, TV, and gaming chairs are combined in a single product, which increases the comfort and enjoyment of the gamer. The gaming throne is a great product that is also available on Amazon and other various stores. The gaming throne has made its way to the market and is being considered as the best gaming chair. The gaming throne has a lot of advantages and advantages, it is a product that is worth buying. The gaming throne is one of the best products of gaming chairs, the gaming throne is very popular in the market. The gaming throne is a great product that is available in different colors and is an easy-to-carry product.

The gaming throne is a great product, it is a product that is worth buying.

The GT Throne’s most important claim to fame is how well it works as a force feedback device, rather than how well they work as a gaming chair.

The gaming throne’s most important claim to fame is how well it works as a force feedback device, rather than how well they work as a gaming chair. A gaming throne is a device that places your feet and hands in a position that simulates the position of a real chair. You can adjust the position of your legs and arms to your liking. The claim was that it was the first force feedback device that was comfortable enough to play games in.

On January 6, 2020, YouTube and PCMag released videos.

Why do people love video games so much?

Video games are a hugely popular form of entertainment, and for a good reason – they’re great for relieving stress and improving moods. In fact, many people claim that video games are the best way to improve one’s skills and knowledge. They’re also a great way to socialize – whether you’re playing together with friends or competing against others online. And when it comes to gaming, there’s something for everyone. Whether you’re a hardcore gamer or just starting out, there’s a game out there for you.

Just make sure to give it a try!

The future of gaming

1. What is the future of gaming?

Gaming will continue to be one of the most popular genres in both home and mobile devices. It is also likely that there will be new gaming platforms and

devices introduced in the future that can cater to different types of gamers.

2. What are some of the most popular gaming platforms?

There are many popular gaming platforms, but some of the most well-known ones include Microsoft Windows, macOS, Nintendo Wii, and PlayStation 2.

3. What types of games are popular today?

There is no definitive answer to this question. However, some popular types of games include video games, board games, and internet games.

4. What kinds of games will be popular in the future?

The gaming throne will be occupied by games such as virtual reality and augmented reality.

5. How will game consoles and games evolve over time?

There is no one answer to this question as consoles and games will continue to evolve in different ways at different rates. Some aspects, such as graphics quality and gameplay mechanics, will become more advanced while others – like the cost of gaming hardware – may stay the same or even decrease over time.

6. What are some benefits to gaming?

Some benefits to gaming can include increased creativity, improved problem-solving and communication skills, better collaborative teamwork skills, increased hand-eye coordination, physical fitness, and even better mental health.

7. How do people become interested in playing video games?

There is no one answer to this question as people become interested in playing video games for different reasons. Some might be drawn in by the unique gameplay mechanics of a certain game, whereas others may simply enjoy the social aspect of gaming with friends.

8. Are there any negative aspects to gaming?

There could be a few negative aspects to gaming if it becomes addictive. Also, if the person’s physical or psychological health is deteriorating as a result of spending too much time in front of a screen, that could be considered a negative aspect.

9. Do people actively enjoy playing video games for hours on end, or does it have more of a passive feel to it?

There is no one answer to this question as people are likely to have different opinions. Some people may enjoy playing video games for hours on end while others may view it more as a passive activity.

The gaming world is booming and the future looks very bright. As a gamer, now is the time to invest in your skills and take advantage of the opportunities available to you. Make sure you have the right equipment – gaming can be an expensive hobby! But don’t worry, the future of gaming is full of new and innovative platforms that are sure to keep you entertained. So, whether you’re a fan of strategy games, racing games, or action games, there’s something for you on the gaming scene. Keep gaming strong and see where it takes you!

The best video games of all time

Video gaming is one of the most popular hobbies there is. So, it’s no wonder that the best games of all time are constantly being released. If you’re looking for something to keep you entertained for hours on end, these are the perfect choices. With so many different games to choose from, it can be hard to decide which one to pick. That’s why we’ve put together a comprehensive list of the best video games of all time. From strategy games to action and adventure games, these games will have you hooked from the start. Additionally, make sure you register for gaming tournaments if you want to compete against the best players in the world! Thanks for reading!

How
Furthermore, what about games in the future?
There is no doubt that video gaming is growing more and more popular with each passing day. So, it’s safe to say that the future of gaming looks very bright. This means that we can expect to see even more innovative platforms and games in the years ahead. Whether you’re a fan of strategy games or action/adventure titles, there’s sure to be something on this list that you’ll love! Keep your eyes peeled for new releases and don’t hesitate to register for gaming events if you want to compete against some of the best players around. has the gaming throne changed over the years?

The gaming throne has seen a lot of changes over the years. Beginning with Super Mario Bros., the home console gaming industry took off. In the early days, arcade machines were the only way to play games at home. This led to the development of home gaming systems such as the Atari 2600 and the Nintendo Entertainment System. As arcade machines became popular in homes and businesses, console gaming systems such as the Sega Genesis and the Super Nintendo were born. By 2004, video game sales topped $10 billion annually globally (US). With such a lucrative market, it’s no wonder that gaming has become one of the most popular pastimes there is!

Conclusion

Gaming is a fun and rewarding activity that can be enjoyed by anyone. From improving creativity and problem-solving skills, to reducing stress levels and fatigue – gaming is truly an amazing way to spend your free time. So if you’re looking for something new to do, why not give gaming a try? You won’t be disappointed! If you’re looking for a challenge, try out battle royale games. It’s a fast-paced and exciting gaming experience that will leave you wanting more. And if you’re an old hand at video games, don’t forget about retro games – they’re a great way to enjoy a classic gaming experience. So what are you waiting for? Give gaming a try today!

What is the gaming throne?

Gaming has become a popular pastime, and the throne is currently contested between Sony PlayStation and Microsoft Xbox. Xbox One is a powerful console that can be used for a variety of games. Nintendo Wii U features motion controls which make it fun and unique to play games on this device. However, the king of the gaming world is Sony PlayStation. They have been dominant for many years, but now Microsoft is challenging their throne. PlayStation 4 is also a powerful console that can be used for a variety of games. So, who will be the king of the gaming world in the coming years? Stay tuned for more updates!

Conclusion

Gaming has come a long way since its humble beginnings on consoles. Nowadays, gaming is available on practically every device and platform, and the industry is worth billions of dollars. In this blog, we’ve explored the different reasons why people love video games so much and looked at the future of gaming. We’ve also looked at the best video games of all time and given a sneak peek of what’s coming up next in the gaming world. Do you have any thoughts or questions about gaming that you’d like to share? Let us know in the comments below!

The Most Affordable & Professional Animation courses online

The Most Affordable & Professional Animation courses online

Do you want to learn animation? Are you looking for the best online animation courses that will teach you everything you need to know about animation? If so, you’re in the right place! This blog is dedicated to providing the best information on the best animation online courses so that you can start your animation journey the right way. Browse through our list of animation online courses and choose the course that best suits your needs. From beginner animation courses to more advanced animation courses, we’ve got you covered. And if you have any questions or concerns, don’t hesitate to get in touch!

Top 9 Animation, Motion Graphics & 3D Courses Online (Free & Paid)

Animation 101: The Foundations of Animation

This course is for those who want to learn the fundamentals of animation and have a desire to move forward with their skills. It covers many different topics including creating characters, backgrounds, poses and effects.

What You Will Learn: This course focuses on giving you the tools necessary to get started in making your own animations. Through lectures and videos, you will learn about key principles that are essential for every animator such as creating characters, poses, and how they relate to motion. After completing this course you will be able to animate better than ever before!

Animation 101: Introduction to Animation & Character Design

Animated movies today look so realistic thanks in part to the advancements made by professionals in the field of computer

More

Top 10 Online Animation & 3D Courses | Top 10 Education Video

Top 9 Animation, Motion Graphics & 3D Courses Online (Free & Paid)

Maya for Beginners: Learn to Make Movies (Coursera) – $79/month

Character Setup and Animation (Coursera) – $79/month

Animation 101: The Essentials (Udemy) – $39

Motion Graphics Basics: From Scripting to Visuals (Skillshare) – 2 Weeks Free then$99/year

Complete 2D Animation Course by Aaron Blaise – $50 top course compilations

Animation course

Animation courses online are undoubtedly the best and most affordable way to learn animation. The courses can be completed by anyone, regardless of whether they have any formal training in the art form. There are several great courses available online, and the course fee is almost always very reasonable. Animation courses online are an excellent way to help you to enhance your skills and learn new concepts.

Animation

1. What is animation?

Animation is the process of making a film, video or television program that uses an image representing movement to suggest the existence of a character or event.

2. What are the different types of animation?

There are three main types of animation: traditional animation, computer-generated imagery (CGI), and virtual reality.

3. How do animation courses help in learning the process of animation?

Animation courses help students learn the process of animation more fluently. They teach the fundamental techniques and practices required to create successful animated projects, whether they be for personal use or for professional purposes. In addition, animation courses often include advanced topics such as rigging and character development that can enhance an individual’s skill set in these areas. Finally, many animation programs also provide students with exposure to software suites that allow them to produce high-quality animation output on their own timeframes. What are some benefits associated with taking an animation course?

5. Are there any eligibility criteria required to take an animation course?

Generally,

No specific eligibility criteria are required to take an animation course, but prior experience working with animation software is generally recommended. students must have some level of experience or education in animation before enrolling in a course. However, there are many courses that are open to students without any prior experience or training.

6. How much does it cost to undertake an animation course?

Animation courses vary greatly in price and range from free to tens of thousands of dollars.

7. Are there any online courses available that offer a comprehensive and in-depth understanding of the art of animation?

Yes, there are several online animation courses available that offer a comprehensive and in-depth understanding of the art of animation. Some good examples include Animation: A Creative Art from The New School, Animated Storytelling from Rhode Island College, and Introduction to Animation from Auburn University.

8. Are animations created using specific software or tools? If so, can courses provide a great way to learn animation and other skills that can be applied in the real world? There are many online animation courses available, but some of the best include Animation Mentor, The Animators’ Market, and Frame By Frame. animation courses are free while others aren’t but they usually have very good reviews so you’re likely to find something suited to your needs.

Animation Courses

Animation is a skill that can be used in a variety of different settings, from television commercials to online animation. As a result, there are a variety of animation courses available online that can be very affordable and professional. Some even offer certification after completing the course, which makes them a great option for professionals looking to improve their skills. In addition to tracking your progress and getting instructor feedback, many of these courses provide resources like project files and video tutorials. So whether you’re a beginner or an experienced animator, there’s probably a course out there that will fit your needs!

Affordable Online Animation Courses

Animation is a great way to bring your creative ideas to life. However, the cost of animation courses can be prohibitive for some. Thankfully, there are many affordable online animation courses out there that offer quality education and a beginner-friendly learning curve. Make sure to explore all of the options available to you and find the course that’s right for you. Many of these courses offer student discounts, so be sure to take advantage of them! Additionally, make sure the course is professional and accredited by a recognized body before enrolling. Finally, don’t let expensive animation classes keep you from pursuing your creative dreams. Find an affordable course that will help you get started quickly!

Highly Recommended Animated Online Courses

Animation is a popular genre, and with good reason. It can be used to create a variety of content, from short animations to video games. If you’re looking to get into animation, but don’t want to spend a fortune, these online courses are highly recommended. They’re affordable and feature professional-grade materials, making the learning process easy and fun. The videos are well written and easy to follow, so you’ll be able to learn at your own pace. In addition to the basic modules, the courses offer a variety of extra features that will teach you everything from character creation to scene production. Once you’ve completed the course, you’ll be able to create high-quality animated content that will amaze your audience!

Conclusion

Animation courses online can be a great investment for students who are looking to gain professional animation skills. Not only are the courses affordable, but they also offer high-quality learning materials. Make sure to browse through the different animation courses listed below and choose the course that is best for you. We would love to hear your thoughts about the animation courses that you have tried!

Animation course teaches animation in a very easy way. The animation course is designed to help you learn animation software and its basics effortlessly. You will start understanding the fundamentals of 3d animation through this course that covers everything from basic camera controls, keyframing techniques and more!

Top 10 animation software for beginners

Top 10 animation software for beginners

Animation

1. What are the best animation software for beginners?

There is no definitive answer to this question as it depends on your individual needs and preferences. However, some popular animation software options for beginners include Adobe After Effects and Cartoon Network Studio.

2.What are the benefits of using animation software for beginners?

Some of the benefits of using animation software for beginners are that it can help them learn how to create animated sequences, improve their storytelling skills, and create practical projects. Additionally, many animation software packages offer helpful tutorials and support forums where users can ask questions and share advice.

3. How to use animation software for beginners?

Animation software can be used for a variety of purposes, from creating simple animations to developing complex characters and scenes. In general, beginners should start by downloading basic animation software and learning the basics about how it works. Once they understand the basics, they can explore more advanced features and create sophisticated projects.

4. Which types of animation software are available for beginners?

There are a few types of animation software that can be used for beginners, including vector and image-based software. Vector-based software is more versatile and can be used to create Animations using characters, objects or simple shapes. Image-based programs are simpler to use and often focus on creating images with specific effects, such as transparency or the use of layers.

5. What are some popular animation software platforms that are perfect for beginner animators?

Some popular animation software platforms that are perfect for beginner animators include Adobe After Effects, Maya, and 3DS Max.

6. What tutorials and tips should beginning animators follow to make the most of their animation software?

There is no one-size-fits-all answer to this question, as the best way for beginning animators to make the most of their animation software will vary depending on their level of experience and expertise. However, some general tips that may be helpful include: studying how different tools work and interacting with them in order to get a better understanding of how they can be used; using trial and error when learning new techniques so as not to waste time trying out tutorials that are too advanced or complicated; experimenting with various animations shortcuts and customizing interface settings according to what works best for you.

7. Which resources are available online to help beginning animators learn more about animation technology?

There are many resources available online to help beginning animators learn more about animation technology. These can include websites, articles, videos, and tutorials. Some of the most popular resources for beginners include Animation Universe and The Animator’s Survival Kit.

Top 10 Animation Software Brands

Animation software is a necessary tool for any animator, and it can be costly. However, there are many great brands available that offer a lot of features that can be helpful. Some of the top software brands include Autodesk and Adobe Photoshop. It’s always important to have backup plans in case something goes wrong with your software, and to research which one is best for your needs. If you’re an animator who is looking for a software that’s versatile, reliable and offers a lot of features, then Premiere Pro 10 is a great option. Additionally, Illustrator is a great software for animators as it offers features for designing graphics as well as animation.

6 Best Animation Software for Intermediate Users

Animation is all about creating visual stories that engage and entertain. With the best animation software brands, it’s easy to get started. Some of the best software programs include Adobe Creative Suite, Apple Final Cut Pro X, and QuickTime Pro. These programs are perfect for intermediate users because they include features like audio recordings and video editing. Additionally, they make it easy to create professional-looking animations. If you’re up for more advanced projects, these software programs are perfect for you. They include features like 3D animation and advanced rendering that make it easy to create stunning visuals. So what are you waiting for? Start animating your stories today!

01. Moho Pro

Moho Pro is a versatile software that can be used to create professional-looking videos. It has built-in tools that make creating videos easy – timeline, storyboard etcetera. You can also export your videos in various formats for use elsewhere online or offline. Moreover, Moho Pro is user-friendly and has a wide range of features to help you create professional-looking videos. Compatible with both Windows and Mac operating systems, it makes it easy to use

03. Procreate

If you’re looking to start animating your videos and graphics, Procreate is the perfect software for you. It’s easy to use, supports a wide range of features, and comes with a lot of helpful tutorials. Plus, it’s affordable – so even beginner animators can afford it.

02. CelAction2D

An animation is an essential tool for any content creator – whether it’s for making videos, creating graphics or animating

Animation software is used to make animation and animation. Animation software is relatively easy to use, thanks to the intuitive graphical user interface of most animation programs that make it very easy for users to find their desired functions when they want them.

The best animation software available now

The best animation software available now

Animation software is one of the best animation tools that can help you in making a high-quality animation. It provides amazing features and functionalities, which are essential for creating any type of animation. If you want to create your own animated video, then this tool will definitely be helpful for it. 3D scenes. Luckily, there are many excellent animation software options available on the market today. One such tool that deserves special mention is CelAction2D. This software has a wide range of features and can easily handle complex animation projects. What’s more, its rendering engine makes creating beautiful graphics very easy. Whether you’re starting out or you have some experience under your belt, CelAction2D is definitely worth considering as your go-to animation software!

12 Best Animation Software for Beginners (Premium, Free, and Online)

1. Adobe Photoshop

2. Inkscape

3. 3D Studio Max

4. Maya

5. Unity3D

6. Cartoon Physics

7. Spine

8. Character Animator

9. Keyframe Editor for animators and video editors 10. Mocha Pro X11, an advanced animation software for Mac users 1112 123 MotionBuilder 14 15

Animation software is one of the best animation tools.

It helps you to create professional-quality animations very easily. It helps you to make your animation much more professional and also easy to use. Animation software comes with a huge number of features that help you in making better animations without any difficulty or stress.13 Best Free Animation Software Programs To Make Marketing Videos in 2022

Animation software has become a powerful tool for marketing. This animation software lets you create stunning videos and presentations with the help of animation. Animation is one of the best methods to market your business, by using animation in your content marketing campaigns you can easily engage more people and make them aware about what they are buying or selling.

11 Best Animation Software in 2022 (Free and Paid)

Animation software is a great way to create animation and animation movies. The animation software helps you to create 3D animations in your desired format. It also provides the user with an easy-to-use interface that allows him/her to produce professional quality animations within a short period of time. There are many free animation softwares available, but paid ones are better than free ones as they provide more features and options which help you achieve amazing results easily

Animation software is used by professionals to create impressive animation videos. The rigging feature helps you control a character and modify its motion if it is moving along with or without the gravity of the world. It can also be used in creating different characters which allows you to animate fast and play back animations on your computer screen easily.

Polar graphics is a photo editing software that can be used for creating various graphics for your web or print design project. The application offers an impressive set of tools, including different color modes, filters, and effects to help you create images of excellent quality.

Did you know that animation software is one of the most in-demand software genres today? If you’re looking to jump into the animation software market, be sure to check out our top ten animation software brands list. From beginner-friendly software to powerful software suited for advanced users, we’ve got you covered! Don’t wait any longer and start animating your projects the right way today!

20+ Awesome Examples of Inspirational and Motivational Animation for Your Brand

20+ Awesome Examples of Inspirational and Motivational Animation for Your Brand

Animation can be a great way to tell your story and engage your audience. Whether you are creating video or animated illustrations, using animation can help to make your content more engaging and interesting for viewers. Additionally, it has the ability to create a sense of motion that is hard to beat. What’s more, animations tend not to require as many resources as videos do which makes them ideal for short-form content such as blog posts or social media posts. In addition, they can be used in web advertisements and other marketing campaigns where visuals are important.

Animation is an extremely versatile form of media that can be used to tell a story, present information, or simply entertain. It has become increasingly popular over the past few years as more and more people are looking for creative ways to communicate their ideas. If you have storytelling skills and want to enter into the animation industry, here are some tips:

1. Start by creating simple animations that illustrate your ideas or concepts. This will help you develop your skills in this area and make you better prepared when it comes to producing high-quality animations later on down the line.

2. Once you’re comfortable with creating short videos, start working on longer projects that encompass different themes and genres (e.g., comedy shorts, corporate commercials). By expanding your horizons in this way, you’ll be well-equipped for any type of animation project that arises down the road!

3. Be sure to keep up with trends in animation so that you can stay current with the latest technology applications and design styles (which inevitably change over time). This will enable you to create work that looks modern yet still retains its originality – something which is essential if success isn’t your goal from day one!

Want to learn how to produce an animation music video? Check out this blog for tips and tutorials on animation music creation. You’ll be a pro in no time!

1. Get a good music library

The first and most important step in creating an animation music video is getting a good library of quality songs to work with. This can be done by either finding free tracks or paying for high-quality royalty-free music that you can use in your videos.

2. Create the moodboard

Once you have a decent library of songs, it’s time to create the mood board for your project! This will give you an idea of what style and look you want your animation music video to have. You can also use this as inspiration when

Are you an animation music creator who wants to get your music heard by more people?

Check out this blog for tips and resources on creating animation music that will make your audience swoon.

Are you looking for an animated music video that’s going to turn heads?

If you’re looking for an animated music video that’s going to turn heads, then look no further than “Madeon – ID”! This作品 is chock-full of jaw-dropping visuals and vibrant animation that will leave your audience mesmerized. Plus, the song itself is catchy and fun to listen to – perfect for any occasion! Check out these top animation music creators and find out who’ll be able to help you bring your vision to life.

-Animated music for commercials

Animated music for commercials is a popular style of advertising that uses computer-generated images and sound to create an entertaining or humorous presentation. The animated characters and scenes are typically used to promote a product or service, often with amusing dialogue and catchy lyrics.

-Animation music for video games

-Background music for animated films

-Animation music for YouTube channels and content

-Music for cartoons

-Music for movies

-Music for TV series

-More animation music

Telescope Animation Releases the Concept Trailer for the Animated Feature ‘The Last Whale Singer’

Telescope Animation Releases the Concept Trailer for the Animated Feature ‘The Last Whale Singer’
Created Using Unreal Engine and Funded with Support from Epic MegaGrants, the Trailer Introduces the First Piece of a Massive, Interwoven Universe

Telescope Animation Releases the Concept Trailer for the Animated Feature ‘The Last Whale Singer’
Telescope Animation Releases the Concept Trailer for the Animated Feature ‘The Last Whale Singer’

BERLIN – June 8, 2022 – Transmedia content creator Telescope Animation today announces the release of the first proof-of-concept trailer for its upcoming animated film, The Last Whale Singer, giving audiences a glimpse at the future of developing animated content for multiple platforms. Created entirely in Unreal Engine, today’s trailer marks the first look at a massive, shared universe with an interwoven story that includes an upcoming video game, an episodic series, AR/VR projects and more, each created using the same assets designed for the film.

The Last Whale Singer feature film tells the story of Vincent, a rebellious teenage humpback whale, who must confront his destiny and save the oceans from destruction by an ancient evil. Along with the film, the story will expand through a prequel game, and several connected projects leveraging XR technology, all created and shared within Unreal Engine 5, using a custom-built pipeline.

“Our plans for The Last Whale Singer required us to look at how we create content in a different way, which meant we needed to develop a new pipeline from scratch,” said Reza Memari, Telescope’s co-founder and co-CEO, as well as the film’s writer and director. “The clip is proof that our plan is working, and it is the first of many reveals we think both fans and other studios are going to love.”

Founded in 2018 by Memari and veteran producer and co-CEO Maite Woköck, Telescope Animation was envisioned from the start as a transmedia studio, leveraging the full potential of Unreal Engine. Memari and Woköck determined that a custom-designed pipeline within the game engine would allow artists to simultaneously develop projects across multiple platforms, all while using the same tools and assets.

Funding Through Epic MegaGrants and the European Union
Along with giving audiences a first look at an interwoven story that exists across multiple mediums, today’s trailer for The Last Whale Singer acts as a proof-of-concept, confirming the full potential of Telescope Animation’s ambitions. To help accelerate the development process for the video and speed its release, Telescope received the first of two Epic MegaGrants. Along with financial assistance, Epic also provided extensive technical expertise, but the support didn’t stop there.

Following the confirmation of the first grant earmarked for the trailer, Telescope Animation also received a second MegaGrant to help finalize work on its bespoke pipeline for Unreal Engine 5.

“It’s no longer a secret, something special is happening right now in real-time animation, and we’re thrilled to support talented creators using Unreal Engine to share stories in all-new ways,” shared Chris Kavcsak, head of Epic MegaGrants. “With The Last Whale Singer, Telescope Animation is diving into an ocean of opportunity, building a transmedia universe that can live and grow across a variety of art forms, from the popcorn-friendly big screen to moving XR experiences.”

Created in-house from the ground up, Telescope Animation’s pipeline streamlines the process for artists, game developers, animators and storytellers looking to develop multiple releases at once within Unreal Engine 5. Assets can be created in real time, speeding up the process by virtually eliminating rendering times, and then shared to other projects. Artists can also storyboard in 2D and 3D, directly within Unreal Engine, while virtual reality camera rigs further expand the possibilities by giving artists the ability to create the shot layout directly within virtual sets. Location and character creation can be procedurally generated, saving both time and resources. Telescope is also developing an advanced water simulation, which will be featured throughout the Whale Singer Universe.

Telescope Animation also received a first-of-its-kind grant from Creative Europe MEDIA, the European Union’s program supporting the cultural and creative sectors, highlighting the studio’s “Innovative Business Models and Tools.” The funding helped Telescope establish its first facilities, and further the development of its proprietary pipeline. Since its founding, Telescope Animation has grown from an ambitious idea to a multi-location organization, with a game/AR/VR-focused studio in the Berlin-Brandenburg region, and an animation-focused studio in Hamburg. Staffing has also seen a significant increase, with a growing stable of full-time and contract artists and production teams helping to bring Telescope’s visions to life.

“When we founded Telescope Animation, we knew that we were creating something new – not just in terms of content, but in how we approached the entire process,” said Woköck. “Now that we have all the pieces in place, we will have a lot more to show you in the near future!”

Production on The Last Whale Singer feature film is set to begin later this year, with a theatrical release targeted for 2025. The prequel game, titled The Last Whale Singer: Rise of the Leviathan, is also currently in development for PC, Nintendo Switch, as well as the PlayStation and Xbox family of consoles. The game’s launch will be timed to coincide with the release of the film. Additional projects connected to the shared Whale Singer universe – as well as two other original IPs in development – will be announced in the future.

The Last Whale Singer will make its official, public debut at the Annecy International Animation Film Festival on June 13. The concept trailer will be on display in the Epic Games booth.

About Telescope Animation
Telescope Animation specializes in the development and production of animated feature films, series, games and XR projects for international audiences of all ages. Leveraging the power of Unreal Engine and utilizing a custom-built proprietary pipeline, the studio creates content that can be shared across multiple mediums, making it possible to develop interwoven story universes, where the focus is not limited to one format. Its first original IP, The Last Whale Singer, will debut with a feature film release in 2025.

Building on its promise to look at storytelling in a new way, Telescope Animation is also dedicated to operating on a socially and environmentally responsible footing. Along with a commitment to providing its employees with a favorable work/life balance, Telescope Animation is working toward establishing itself as a zero-emission studio, and partnering with environmentally-focused organizations around the world.

Telescope Animation is based in Germany, and currently has offices in Berlin, Brandenburg and Hamburg, with several team members working remotely on multiple continents.

Telescope Animation: www.telescopeanimation.com/

Digital Domain Conjures Digital Crowds and a New Home for Magic in ‘Fantastic Beasts: The Secrets of Dumbledore’

Digital Domain Conjures Digital Crowds and a New Home for Magic in ‘Fantastic Beasts: The Secrets of Dumbledore’

Thousands of Individual Digihumans Built With a Custom Crowd Sim Tool Helped Populate a New Magical Headquarters and the Site of the Final Battle

 

LOS ANGELES – May 17, 2022 – In Warner Bros. Pictures’ Fantastic Beasts: The Secrets of Dumbledore, the latest feature film installment in the Wizarding WorldTM created by J.K. Rowling, professor Albus Dumbledore knows the powerful Dark wizard Gellert Grindelwald is moving to seize control of the wizarding world. Unable to stop him alone, he entrusts Magizoologist Newt Scamander to lead an intrepid team of wizards, witches and one brave Muggle baker on a dangerous mission, where they encounter old and new beasts and clash with Grindelwald’s growing legion of followers. But with the stakes so high, how long can Dumbledore remain on the sidelines? To bring this epic tale to life, the filmmakers brought in award-winning VFX studio, Digital Domain.

 

“Adding to the legacy of this franchise is a privilege as an artist, partly because the filmmakers are frequently introducing things that have never been seen before,” said Jay Barton, Digital Domain visual effects supervisor. “The pandemic presented some unique challenges, but the filmmakers responded brilliantly, and it pushed us to do things in an entirely new way that led to several custom creations and original techniques.”

 

Building a Crowd

In The Secrets of Dumbledore, thousands of magic users have gathered to support the candidates running for the highest office in the wizarding world. But while the wizarding world was free to gather without consequence, production of the film began right at the start of the initial COVID lockdown. That meant that creating massive crowd scenes would require more movie magic and fewer actual people. To answer this challenge, Digital Domain used its expertise in digital humans to create CG crowds numbering in the thousands.

 

To adhere to social distancing guidelines that limited the number of extras, the filmmakers selected 30 performers to be photographed and scanned, while another 50 appeared in the scene wearing period-specific clothing that helped identify which candidate they supported. Some wore South American clothing signifying their attachment to Brazilian witch Vicência Santos; several were featured in traditional 1930s Asian garb to represent their connection to Chinese wizard Liu Tao; still others wore clothing and styles that showed their support of Grindelwald.

 

Building on photos and scans of the clothing, and using the 30 scanned performers as digital models, Digital Domain began creating hundreds of articles of clothing in Maya. Each garment was meant to fit and flow naturally, allowing for headgear to fit any upper torso clothing, coats or ponchos to fit with any pair of pants, lower leg garments to work with any shoes, etc. Dynamic hair options were also added, with all hair and cloth sim done using Houdini.

 

With a library of clothes at the ready, Digital Domain created its own mix-and-match tool to create digihumans on a large scale, each with their own original look. Using this custom method and Houdini’s crowd sim tools, Digital Domain was able to create a crowd of around 5,000 unique and photorealistic digihumans. The VFX studio also spent two days at Digital Domain’s LA motion capture stage recording four performers going through a series of movements to give the crowd a sense of realistic movement and purpose. Using these combined tools, Digital Domain was able to turn three visually distinct CG groups into three animated, confrontational factions, giving the filmmakers storytelling options through VFX that simply wouldn’t have been possible otherwise.

 

Magic Meets Architecture

The Secrets of Dumbledore takes audiences to several remarkable and significant places that fans of the physical wizarding world will appreciate, but few are as central to the plot as the German Ministry of Magic, a five-story, arrowhead-shaped building hidden in the heart of Berlin. Located behind a magical wall, the Ministry building rests in the center of a massive courtyard. To create the magical grounds – and then populate them with crowds of political supporters – Digital Domain began with a door.

 

In keeping with the traditions introduced in the original series, the German Ministry of Magic is hidden in a way that makes it accessible to magic users alone. To create the entrance to the Ministry, the performers on a soundstage made their way through a series of cones and markers with a bluescreen in front of them. Building off that, Digital Domain took the live footage and created a matchmove version of the scene, building a CG volume of each character. Artists worked in Houdini to create a brick wall, then used intersection sims to break it apart when the characters touched it. The characters then push through the magical barrier, with CG built bricks slowly splitting apart on their own, to find the German Ministry of Magic.

 

Working from concept art and a small, physical, one-story set, Digital Domain created the German Ministry of Magic from scratch. The five-story structure was modeled in Maya with textures added using Mari and Photoshop. Additional lighting and rendering were then handled by V-Ray. Along with the exterior structure, the VFX team also handled all of the shots of the exterior of the Ministry, as seen from inside the building through CG composited windows.

 

The action at the Ministry culminates with the ominous appearance of Grindelwald, who arrives on the Ministry grounds in a period-appropriate luxury vehicle, complete with a magical hood ornament that morphs into a small dragon forming the letter “G.” To create this vital moment, Digital Domain created a digital version of the car to show its approach, complete with animated dragon, based photogrammetry and LiDAR scans of the car provided by the filmmakers. As the vehicle pulls up, the crowd mobs it, leading to a clash between supporters with hundreds more adding to the background. The filmmakers utilized a combination of real and CG, with the center of the shot – including the car and the performers – live-action, and the surrounding crowds all CG creations.

 

Deciding the Fate of the Wizarding World

Leaving Germany behind, the heroes and villains find themselves on a mountain in Bhutan, where the election will determine the new head of the wizarding world. The location features two primary areas, a large courtyard where thousands of wizards and witches converge to vote, and the Eyrie at the top of the mountain where a handful of dignitaries watch the proceedings. The sequence combines two physical sets – one large outdoor location, and another inside a soundstage. The rest, including the mountain, sky and surrounding environment, is the result of digital artists.

 

Working from real-world aerial photography, Digital Domain began the creation of the mountain and the Eyrie using digital models, photogrammetry and elevation models. Multiple lighting models were then added to give the filmmakers the ability to show the progress of time from day to night. To populate the crowded courtyard, Digital Domain employed its crowd simulation tools and filled the locale with roughly 4,000 digital humans, along with plenty of finishing touches – including massive banners that acted as magical jumbotrons, and also CG fireworks.

 

The story then leads the opposing forces to the Eyrie for a climactic confrontation, but the action occurs within a magical construct separate from reality. Digital Domain and the filmmakers tried a few different options for what this world might look like, including a bright, white area covered in fog, and an obsidian environment where everything was black and reflective. Ultimately, neither palette quite fit the story, leading Digital Domain to create a crystalline version of the real world that offered some of the best of both previous options. Using Redshift for the lighting and rendering, artists created a world that was intrinsically bright, but received less exterior lighting, giving it a moody feel. The glass-like setting also offered a reflective sheen to amplify the color, including the color-coded spells, all created using Mantra, with the geometry of the world handled in Houdini.

 

For the final sequence alone, including the introduction of the Eyrie and the battle in the magical construct, Digital Domain contributed over 200 VFX shots. In total, the VFX studio submitted more than 370 to The Secrets of Dumbledore, with well over 250 artists coordinating across multiple offices around the world.

 

Fantastic Beasts: The Secrets of Dumbledore is exclusively in theaters now.

 

About Digital Domain
Digital Domain creates genre-defining experiences that entertain, inform and inspire. Throughout the last quarter of a century, the studio has established itself as a leader in the film visual effects industry, expanding to encompass episodics, commercials and game cinematics, while also embracing previsualization and virtual production. Digital Domain has also become a pioneer in digital humans and virtual reality, adding to a rich legacy that consists of hundreds of blockbuster feature films for every major studio, thousands of commercials, music videos, game cinematics and digital content by world-renowned directors and brands.

A creative force in visual effects and premium content, Digital Domain have brought artistry and technology to films including TitanicThe Curious Case of Benjamin Button and blockbusters Ready Player OneAvengers: Infinity War and Avengers: Endgame. Staff artists have won more than 100 major awards, including Academy Awards, Clios, BAFTA awards and Cannes Lions.

Digital Domain has successfully become the first independent visual effects studio to enter Greater China. In 2018, Digital Domain acquired one of China’s VR hardware equipment pioneers and leaders – VR Technology Holdings Ltd, Shenzhen (“3Glasses”).

Digital Domain has locations in Los Angeles, Vancouver, Montreal, Beijing, Shanghai, Shenzhen, Hong Kong, Taipei and Hyderabad. Digital Domain Holdings Limited is listed on the Hong Kong Stock Exchange (stock code: 547).

Digital Domain: www.digitaldomain.com

 

About the Film

Warner Bros. Pictures’ Fantastic Beasts: The Secrets of Dumbledore is the newest adventure in the Wizarding World™ created by J.K. Rowling. The film features an ensemble cast, including Oscar winner Eddie Redmayne (“The Theory of Everything”), two-time Oscar nominee Jude Law (“Cold Mountain,” “The Talented Mr. Ripley”), Ezra Miller, Dan Fogler, Alison Sudol, William Nadylam, Callum Turner, Jessica Williams, Victoria Yeates, Poppy Corby-Tuech, Fiona Glascott, Katherine Waterston, Maria Fernanda Cândido, Richard Coyle, Oliver Masucci, Valerie Pachner, and Mads Mikkelsen. The film was directed by David Yates, from a screenplay by J.K. Rowling & Steve Kloves, based upon a screenplay by J.K. Rowling. The film was produced by David Heyman, J.K. Rowling, Steve Kloves, Lionel Wigram and Tim Lewis. Neil Blair, Danny Cohen, Josh Berger, Courtenay Valenti and Michael Sharp served as executive producers. The film’s behind-the-scenes creative team included director of photography George Richmond, three-time Oscar-winning production designer Stuart Craig (“The English Patient,” “Dangerous Liaisons,” “Gandhi,” the “Harry Potter” and “Fantastic Beasts” films) and production designer Neil Lamont, Yates’ longtime editor Mark Day, Oscar-nominated visual effects supervisor Christian Manz (“Harry Potter and the Deathly Hallows – Part 1,” the “Fantastic Beasts” films), and four-time Oscar-winning costume designer Colleen Atwood (“Chicago,” “Memoirs of a Geisha,” “Alice in Wonderland,” “Fantastic Beasts and Where to Find Them”).  The music is by nine-time Oscar nominee James Newton Howard (“News of the World,” “Fantastic Beasts: The Crimes of Grindelwald,” “Defiance,” “Michael Clayton,” “The Hunger Games” films).

Warner Bros. Pictures presents a Heyday Films Production, a David Yates film, “Fantastic Beasts: The Secrets of Dumbledore,” distributed worldwide in select theatres and IMAX by Warner Bros. Pictures.